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This important text and reference for researchers and students in machine learning, game theory, statistics and information theory offers a comprehensive treatment of the problem of predicting individual sequences. Unlike standard statistical approaches to forecasting, prediction of individual sequences does not impose any probabilistic assumption on the data-generating mechanism. Yet, prediction algorithms can be constructed that work well for all possible sequences, in the sense that their performance is always nearly as good as the best forecasting strategy in a given reference class. The central theme is the model of prediction using expert advice, a general framework within which many related problems can be cast and discussed. Repeated game playing, adaptive data compression, sequential investment in the stock market, sequential pattern analysis, and several other problems are
This important text and reference for researchers and students in machine learning, game theory, statistics and information theory offers a comprehensive treatment of the problem of predicting individual sequences. Unlike standard statistical approaches to forecasting, prediction of individual
A comprehensive introduction to the latest research and theory on learning and instruction with computer games.This book offers a comprehensive introduction to the latest research on learning and instruction with computer games. Unlike other books on the topic, which emphasize game development or
Theoretical reflections on memory and prediction, linking these concepts to the role of the cerebellum in higher cognition.What is memory? What is memory for? Where is memory in the brain? Although memory is probably the most studied function in cognition, these fundamental questions remain
The first steps to learning are made simple and fun in this engaging picture-and-word book. Containing more than 1000 words, all of them illustrated with lively images by Susie Lacome. Words and pictures are arranged by topic, such as the kitchen, the garden, sports and games, numbers and
Adaptive business intelligence systems combine prediction and optimization techniques to assist decision makers in complex, rapidly changing environments. These systems address the fundamental questions: What is likely to happen in the future? What is the best course of action? Adaptive Business
1 Building Your First Game Application.- 2 What Is Programming?.- 3 Game Programming Basics.- 4 Creating a Game World.- 5 Showing what the Player is Doing.- 6 Reacting to Player Input.- 7 Basic Game Objects.- 8 Communication and Interaction Between Objects.- 9 A Limited Number of Lives.- 10
Hands-on Machine Learning with R provides a practical and applied approach to learning and developing intuition into today's most popular machine learning methods. This book serves as a practitioner's guide to the machine learning process and is meant to help the reader learn to apply the machine
&a>Experiential learning is a powerful and proven approach to teaching and learning that is based on one incontrovertible reality: people learn best through experience. Now, in this extensively updated book, David A. Kolb offers a systematic and up-to-date statement of the theory of experiential
Geopressure drives fluid flow and is important for hydrocarbon exploration, carbon sequestration, and designing safe and economical wells. This concise guide explores the origins of geopressure and presents a step-by-step approach to characterizing and predicting pressure and least principal stress
Introduction.- Exercises with solutions.- Kinematics.- Interaction of particles with matter.- Particle detectors.- Hadrons and resonances.- Electroweak interactions and flavor physics.- Statistics and data analysis.- Accelerators and beam dynamics.- Appendix A Compendium of useful formulas.-
POLLEN: DARWIN'S 130 YEAR PREDICTION Elementary Science - POLLENHow long does it take for science to find an answer to a problem?On January 25, 1862, naturalist Charles Darwin received a box of orchids. One flower, the Madagascar star orchid, fascinated him. It had an 11.5' nectary, the place where
Interior designer Nicol Castellini Baldissera joins forces with fashion and interiors photographer Guido Taroni to showcase the most beautiful homes Inside Tangier A white-walled city perched between Morocco and Europe, Tangier was long a haven for the literary and artistic avant-garde--and black
Summary Deep Learning and the Game of Go teaches you how to apply the power of deep learning to complex reasoning tasks by building a Go-playing AI. After exposing you to the foundations of machine and deep learning, you'll use Python to build a bot and then teach it the rules of the game. Foreword
Comprehensively explains animal learning theories and current best practices in animal training within zoos This accessible, up-to-date book on animal training in a zoo/aquaria context provides a unified approach to zoo animal learning, bringing together the art and science of animal training
Part I Transparency in Machine Learning.- Part II Visual Explanation of Machine Learning Process.- Part III Algorithmic Explanation of Machine Learning Models.- Part IV User Cognitive Responses in ML-Based Decision Making.- Part V Human and Evaluation of Machine Learning.- Part VI Domain Knowledge