Nejnižší cena za posledních 45 dní: 956 Kč
Ceny a dostupnost se mohou měnit i několikrát za den. Zkontrolujte si aktuální údaje přímo v e-shopech. Všechny dostupné barvy a velikosti naleznete přímo v e-shopech.
Embedded computer systems literally surround us: they're in our cell phones, PDAs, cars, TVs, refrigerators, heating systems, and more. In fact, embedded systems are one of the most rapidly growing segments of the computer industry today. Along with the growing list of devices for which embedded computer systems are appropriate, interest is growing among programmers, hobbyists, and engineers of all types in how to design and build devices of their own. Furthermore, the knowledge offered by this book into the fundamentals of these computer systems can benefit anyone who has to evaluate and apply the systems. The second edition of Designing Embedded Hardware has been updated to include information on the latest generation of processors and microcontrollers, including the new MAXQ processor. If you're new to this and don't know what a MAXQ is, don't worry--the book spells out the
Produkt Designing Embedded Hardware: Create New Computers and Devices (Catsoulis John)(Paperback) označuje EAN kód 9780596007553.
Kategorie | Knihy |
EAN | 9780596007553 |
Embedded computer systems literally surround us: they're in our cell phones, PDAs, cars, TVs, refrigerators, heating systems, and more. In fact, embedded systems are one of the most rapidly growing segments of the computer industry today. Along with the growing list of devices for which embedded
Your customer has five senses and a small universe of devices. Why aren't you designing for all of them? Go beyond screens, keyboards, and touchscreens by letting your customer's humanity drive the experience--not a specific device or input type. Learn the techniques you'll need to build fluid,
Behavior change design creates entrancing--and effective--products and experiences. Whether you've studied psychology or are new to the field, you can incorporate behavior change principles into your designs to help people achieve meaningful goals, learn and grow, and connect with one another
designing designing is one of the most extraordinary books on design ever written. First published in 1984 and reprinted with this title and cover in 1991, the book was the product of ten years of auto-critique, reflection and experimentation on writing on designing. Offering a savage auto-critique
Tubal Cain, who has enjoyed more than sixty years experience in designing and building engines and machines (in both full size and model scale) shares his experiences of making 52 ancillary lathe
A sociological approach to understanding new media's impact on society We use cell phones, computers, and tablets to access the Internet, read the news, watch television, chat with our friends, make our appointments, and post on social networking sites. New media provide the backdrop for most of
Almost every job today has some interaction with a computer or a computing device. Computers come in all shapes and sizes such as smartphones, ATM machines, thermostats, test equipment, robotics, point-of-sale systems, cloud servers, projection systems, and, oh yes, personal computers. All of them
Designing good application interfaces isn't easy now that companies need to create compelling, seamless user experiences across an exploding number of channels, screens, and contexts. In this updated third edition, you'll learn how to navigate through the maze of design options. By capturing UI
Bring your ideas to life with the latest Arduino hardware and softwareArduino is an affordable and readily available hardware development platform based around an open source, programmable circuit board. You can combine this programmable chip with a variety of sensors and actuators to sense your
'Beginning and established teachers of mathematics as well as teacher educators will all find this book a rich resource when focusing on the crucial issue of designing and using tasks to provoke real learning in mathematics. It has become a central feature of our PGCE course in mathematics'. David
A complete guide to the management of design
Learn the basics of using the micro: bit, an open source hardware ARM-based embedded system used to teach computer programming, to build a series of 10 different gadgets from scratch! You'll use the micro: bit to make: a scrolling name tag, animated LED displays a high-tech compass. a handheld
Combining the latest thinking about mixed methods research designs with practical, step-by-step guidance, the Third Edition now covers seven mixed methods designs, with accompanying journal articles in the back of the book illustrating each of these
Designing and Doing Survey Research is an introduction to the processes and methods of planning and conducting survey research. With a focus on the impact of new technologies, author Lesley Andres provides a cutting-edge look at how survey research is conducted today as well as the challenges
This striking combination of poems and photographs creates a remarkable new soundscape and vision of Glasgow and of the land that sometimes seems so far from its crowded streets. From the screech of city-centre buses to the crash of waves on a windswept beach, the poems convey the journey between
Poet, comic, singer, songwriter and glasses-wearer, John Hegley has captivated and devastated audiences all over the country. This compilation shows the breadth of his broad appeal, featuring funny, cleverly comic poems on everything from love, family, France, art and the sea to dogs, dads, gods,
Combining the latest thinking in the field with practical, step-by-step guidance, the Third Edition of John W. Creswell and Vicki L. Plano Clark's Designing and Conducting Mixed Methods Research now covers seven mixed methods designs with accompanying journal articles illustrating each design. The
A brand new Revels Student Edition of John Lyly's most popular and enchanting
Life on the Screen is a book not about computers, but about people and how computers are causing us to reevaluate our identities in the age of the Internet. We are using life on the screen to engage in new ways of thinking about evolution, relationships, politics, sex, and the self. Life on the
Who are The QuestKids? Dan Devices and Tiffany Tech are the best offriends, and an amazing team who love to explore and help each other wheneverthey can. Dan adores devices; Tiff loves tech, and both are on a constant questto learn new things and look for fun and adventure in everything they do