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The new ARM Edition of Computer Organization and Design features a subset of the ARMv8-A architecture, which is used to present the fundamentals of hardware technologies, assembly language, computer arithmetic, pipelining, memory hierarchies, and I/O.
With the post-PC era now upon us, Computer Organization and Design moves forward to explore this generational change with examples, exercises, and material highlighting the emergence of mobile computing and the Cloud. Updated content featuring tablet computers, Cloud infrastructure, and the ARM (mobile computing devices) and x86 (cloud computing) architectures is included.
An online companion Web site provides links to a free version of the DS-5 Community Edition (a free professional quality tool chain developed by ARM), as well as additional advanced content for further study, appendices, glossary,
The new ARM Edition of Computer Organization and Design features a subset of the ARMv8-A architecture, which is used to present the fundamentals of hardware technologies, assembly language, computer arithmetic, pipelining, memory hierarchies, and I/O. With the post-PC era now upon us, Computer
Modern computer technology requires professionals of every computing specialty to understand both hardware and software. The interaction between hardware and software at a variety of levels offers a framework for understanding the concepts that are the basis for current computers. Computer
Completely updated and revised throughout, the fourth edition of Principles of Computer Hardware explores the fundamentals of computer structure, architecture, and programming. The book opens with an introduction to the fundamental concepts behind computer architecture: gates, circuits, logic, and
Digital Design and Computer Architecture, Second Edition, takes a unique and modern approach to digital design, introducing the reader to the fundamentals of digital logic and then showing step by step how to build a MIPS microprocessor in both Verilog and VHDL. This new edition combines an
Good software design is simple and easy to understand. Unfortunately, the average computer program today is so complex that no one could possibly comprehend how all the code works. This concise guide helps you understand the fundamentals of good design through scientific laws--principles you can
In this book, Geoff Hill demonstrates modern software and hardware being applied to the processes behind loudspeaker design and modelling. Modern computing power has progressed to the point that such analyses are now practical for any interested individual or small company. Loudspeaker Modelling
Language Proof and Logic is available as a physical book with the software included and as a downloadable package of software plus the book in PDF format. The all-electronic version is available from Openproof at gradegrinder.net. The textbook/software package covers first-order language in a
Computer Graphics from Scratch demystifies the algorithms used in modern graphics software and guides beginners through building photorealistic 3D renders. Computer graphics are at work everywhere today, adding eye-popping details to video games, hyper-realistic CGI to major blockbusters, and
A new, compact edition of David Hockney and Martin Gayford's brilliantly original book, with a revised final chapter and three entirely new Hockney
Foundations of Digital Art and Design, Second Edition Fuses design fundamentals and software training into one cohesive approach! All students of digital design and production-whether learning in a classroom or on their own-need to understand the basic principles of design. These principles are
Atmel's AVR microcontrollers are the chips that power Arduino, and are the go-to chip for many hobbyist and hardware hacking projects. In this book you'll set aside the layers of abstraction provided by the Arduino environment and learn how to program AVR microcontrollers directly. In doing so,
An approach to software design that introduces a fully automated analysis giving designers immediate feedback, now featuring the latest version of the Alloy language. In Software Abstractions Daniel Jackson introduces an approach to software design that draws on traditional formal methods but
OpenGL(R) ESTM is the industry's leading software interface and graphics library for rendering sophisticated 3D graphics on handheld and embedded devices. The newest version, OpenGL ES 3.0, makes it possible to create stunning visuals for new games and apps, without compromising device performance
This title is endorsed by Cambridge Assessment International Education to support the full syllabus for examination from 2023. Benefit from the knowledge of our renowned expert authors to navigate through the content of the updated Cambridge IGCSE(TM) and O Level Computer Science syllabuses
Proven, 100% Practical Guidance for Making Scrum and Agile Work in Any Organization This is the definitive, realistic, actionable guide to starting fast with Scrum and agile-and then succeeding over the long haul. Leading agile consultant and practitioner Mike Cohn presents detailed
The Roman army was one of the most successful fighting forces in history. Its organization and tactics were highly advanced and were unequaled until the modern era. Spectacular monuments to its perseverance and engineering skill are still visible today, most notably Hadrian's Wall and the
Building upon the success of best-sellers The Clean Coder and Clean Code, legendary software craftsman Robert C. 'Uncle Bob' Martin shows how to bring greater professionalism and discipline to application architecture and design. As with his other books, Martin's Clean Architecture doesn't merely
Few books on software project management have been as influential and timeless as The Mythical Man-Month. With a blend of software engineering facts and thought-provoking opinions, Fred Brooks offers insight for anyone managing complex projects. These essays draw from his experience as project
Written for the OCR GCSE Computer Science updated specification (J277) for first teaching from 2020. This print student book has been updated and reordered and uses an exciting and engaging approach to help students build their knowledge and master underlying computing principles and concepts
Takes a fresh approach to auditing and reflects the auditing approaches by the major international audit firms and the most recent International Financial Reporting Standards (IFRSs), International Standards on Auditing (ISAs), other IAASB standards and the IESBA Code of Ethics for Professional
This best-selling software testing title explains the basic steps of software testing and how to perform effective tests. It provides an overview of different techniques, both dynamic and static. It is the only official textbook of the ISTQB-BCS Certified Tester Foundation Level, with
Cambridge IGCSE Computer Science Revision Guide follows the Cambridge IGCSE (0478) and Cambridge O Level (2210) Computer Science syllabuses, matching the syllabus for examination from 2015. The book instils confidence and thorough understanding of the topics learned by the students as they revise