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The long awaited follow-up to our all-time bestseller Thinking with Type is here. Type on Screen is the definitive guide to using classic typographic concepts of form and structure to make dynamic compositions for screen-based applications. Covering a broad range of technologies--from electronic publications and websites to videos and mobile devices--this hands-on primer presents the latest information available to help designers make critical creative decisions, including how to choose typefaces for the screen, how to style beautiful, functional text and navigation, how to apply principles of animation to text, and how to generate new forms and experiences with code-based operations. Type on Screen is an essential design tool for anyone seeking clear and focused guidance about typography for the digital
'Thinking with Type is to typography what Stephen Hawking's A Brief History of Time is to physics.'--I Love Typography The best-selling Thinking with Type in a revised and expanded second edition: Thinking with Type is the definitive guide to using typography in visual communication. Ellen Lupton
Extra Bold is the inclusive, practical, and informative (design) career guide for everyone! Part textbook and part comic book, zine, manifesto, survival guide, and self-help manual, Extra Bold is filled with stories and ideas that don't show up in other career books or design overviews. - Both
Ellen Lupton, award-winning author of Thinking with Type and How Posters Work, demonstrates how storytelling shapes great designGood design, like good storytelling, brings ideas to life. The latest book from award-winning writer Ellen Lupton is a playbook for creative thinking, showing designers
An Industry Classic, Revised for the Modern Age This classic guide to winning readers for designers, art directors, and editors, has been completely updated to be applicable to both online and print publication design. Because it has truths about effective visual communication that transcend
An insightful guide to the history, practice, and teaching of critical thinking for teachers, students, and aspiring critical thinkers everywhere An MIT Press Essential Knowledge series title Critical thinking is regularly cited as an essential 21st century skill, the key to success in school and
Use your course's big ideas to accelerate students' growth as writers and critical thinkers The newly revised third edition of Engaging Ideas delivers a step-by-step guide for designing writing assignments and critical thinking activities that engage students with important subject-matter
Understanding and Evaluating Research: A Critical Guide shows students how to be critical consumers of research and to appreciate the power of methodology as it shapes the research question, the use of theory in the study, the methods used, and how the outcomes are reported. The book starts with
What can a WWII-era tank teach us about design? What does a small, blue flower tell us about audiences? What do drunk, French marathon-runners show us about software? In 40+ chapters and stories, you will learn the ways in which UX has influenced history and vice versa, and how it continues to
A working guide for students conducting theological writing and research on theology and biblical studies courses, this book integrates the disciplines of writing, rhetoric, and theology, to provide a standard text for the teaching and mentoring of writing across the theological curriculum.As a
Furniture Design is a comprehensive guide and resource for students and furniture designers. As well as discussing pioneering contemporary and historical designs, it also provides substantive answers to designers' questions about function, materials, manufacture and sustainability, integrating
With new reflective activities designed to help students develop critical skills, and improved references to additional material, this new edition of the best-selling student guide offers a clear and concise overview of M-level aspects in teacher education. This Second Edition includes discussion
A comprehensive guide for students and practicing designers who want to incorporate a collaborative approach in their design practice. Experienced designers and design educators Marty Maxwell Lane and Rebecca Tegtmeyer introduce a range of case studies collaboration between individuals and groups,
- Authors are top game designers - Aspiring game writers and designers must have this complete bible There are other books about creating video games out there. Sure, they cover the basics. But The Ultimate Guide to Video Game Writing and Design goes way beyond the basics. The authors, top game
Whether trying to land that first big gig or working to perfect the necessary skills to fill a game world with sound, Aaron Marks' Complete Guide to Game Audio 3rd edition will teach the reader everything they need to know about the audio side of the multi-million dollar video game industry. This
Encourage your students to be creative, innovative and critical designers with a textbook that builds in-depth knowledge and understanding of the materials, components and processes associated with the creation of fashion and textile
This book is for designers, developers, and product managers who are charged with what sometimes seems like an impossible task: making sure products work the way your users expect them to. You'll find out how to design applications and websites that people will not only use, but will absolutely
Fashion Drawing is a comprehensive, practical guide to fashion drawing for students of fashion design. This second edition features brand new illlustrations reflecting developments in pose, presentation and digital design, plus guidance on creating technical flats. Step-by-step tutorials show how
Ideal for student writers, this compact grammar reference guide contains many challenging and useful practice activities. This text provides a guide to the 20 most common errors students make in writing, such as subject-verb agreement, verb tense choice, and article usage. Each unit contains a
The rise of digital health technologies is, for some, a panacea to many of the medical and public health challenges we face today. This is the first book to articulate a critical response to the techno-utopian and entrepreneurial vision of the digital health phenomenon. Deborah Lupton,
In Print Play, screen printing designers and teachers Jess Wright and Lara Davies welcome you into their colorful, pattern-filled world with a series of how-to screen printing projects. The book covers all the basics of screen printing at home before delving into more complex techniques and
Designers, developers, and entrepreneurs today must grapple with creating social interfaces to foster user interaction and community, but grasping the nuances and the building blocks of the digital social experience is much harder than it appears. Now you have help. In the second edition of this
Sound provides a lively and engaging overview of relevant critical theory for students and researchers in theatre and performance studies. Addressing sound across history and through progressive developments in relevant technologies, the volume opens up the study of theatrical production and live
This textbook equips social work students with the tools to develop a social work identity. It provides a critical examination of the knowledge base of social work - from human growth and development to social work research - and explores how a practitioner's own values, principles and experience