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A history of the golden period of video games written by comedian and Twitch streaming legend Steve
Produkt Hey! Listen! - A journey through the golden era of video games (McNeil Steve)(Paperback / softback) má přiřazen EAN kód 9781472261359.
Kategorie | Video |
EAN | 9781472261359 |
A history of the golden period of video games written by comedian and Twitch streaming legend Steve
This book focuses on the history of video games, consoles, and home computers from the very beginning until the mid-nineties, which started a new era in digital entertainment. The text features the most innovative games and introduces the pioneers who developed them. It offers brief analyses of the
The journey through the creation of the groundbreaking video games continues with this breathtaking volume, featuring hundreds of pieces of concept art, design notes, and creator retrospectives from the original team behind the making of Final Fantasy X, Final Fantasy XI, Final Fantasy XII, Final
A dramatic and intriguing history of the most popular video game of all
The inside story of the booming video game industry from the late 1990s to the present, as told by the Managing Director of Ubisoft's Massive Entertainment (The Division, Far Cry 3, Assassin's Creed:
Become a Player in the Business of Video Game ArtEvery year video games generate billions of dollars and some of the most dynamic and engaging artwork today. It's an ever-growing field that holds great professional opportunity, but you need the right skills and savvy if you want to stake your
Based on the best selling Blizzard video game,
Developing video games-hero's journey or fool's errand? The creative and technical logistics that go into building today's hottest games can be more harrowing and complex than the games themselves, often seeming like an endless maze or a bottomless abyss. In Blood, Sweat, and Pixels, Jason Schreier
What impact can video games have on us as players? How does psychology influence video game creation? Why do some games become cultural phenomena?The Psychology of Video Games introduces the curious reader to the relationship between psychology and video games from the perspective of both game
A complete, illustrated history of video games--highlighting the machines, games, and people who have made gaming a worldwide, billion-dollar industry/artform--told in a graphic novel format. Author Jonathan Hennessey and illustrator Jack McGowan present the first full-color, chronological origin
An exploration of interaction design through 35 classic examples of video games, from Space Invaders to MinecraftOur lives are increasingly lived on screens, and every one of our electronic interactions is mediated by a designed interface, which can be buggy and incomprehensible or inviting and
The second official novel set in the world of the blockbuster video game Gears of War, one of the fastest selling Xbox 360 games of all
Interviews with female gamers about structural sexism across the gaming landscape When the Nintendo Wii was released in 2006, it ushered forward a new era of casual gaming in which video games appealed to not just the stereotypical hardcore male gamer, but also to a much broader, more diverse
Argues for the queer potential of video games While popular discussions about queerness in video games often focus on big-name, mainstream games that feature LGBTQ characters, like Mass Effect or Dragon Age, Bonnie Ruberg pushes the concept of queerness in games beyond a matter of representation,
THE BEST VIDEO GAME YOU EVER PLAYED . He has defeated a host of evil-doers on The List of Alien Outlaws, and now he's ready to raise the stakes on his next impossible mission - by eliminating two criminals at once
Lock your doors! From the creators of the blockbuster horror video game Hello Neighbor comes the story that started it all. Unravel the mystery of the Neighbor in this gripping prequel
Featuring interviews with the creators of 39 popular video games--including Halo 3, Call of Duty: Modern Warfare, Medal of Honor and Metroid Prime--this book gives a behind-the-scenes look at the origins of some of the most iconic shooter games. Interviewees recount endless hours of painstaking
The potential of video games as storytelling media and the deep involvement that players feel when they are part of the story needs to be analysed vis- -vis other narrative media. This book underscores the importance of video games as narratives and offers a framework for analysing the many-ended
Discover over 40 of the best-loved video games from the 80s and 90s and relive those awesome moments from your childhood. � Discover over 40 of the best-loved video games from the 80s and 90s and relive those awesome moments from your childhood. Packed with creativity and charm, classic video
The chapters in this book argue that good games teach through well-designed problem-solving experiences. In the end, the book offers a model of collaborative, interactive, and embodied learning centered on problem solving, a model that can be enhanced by games, but which can be accomplished in many
In The Queer Games Avant-Garde, Bonnie Ruberg presents twenty interviews with twenty-two queer video game developers whose radical, experimental, vibrant, and deeply queer work is driving a momentous shift in the medium of video games. Speaking with insight and candor about their creative practices
Marty Frye, Private Eye: The Case of the Busted Video Games & Other Mysteries is the third in the young chapter book mystery series by bestselling author-illustrator team Janet Tashjian and Laurie Keller In this new collection of mysteries, everyone's favorite poet detective is back in action